Daily Save for 6/20/25

Daily Save for 6/20/25

Tokyo Mirage Sessions #FE (Switch)
With three sidequests and one dungeon to go, I set out on a 12 hour run to get this game finished. The sidequests were thankfully extremely quick and easy to get rid of. The final dungeon was a multi layered dungeon of actually pretty challenging floating maze puzzles. I quite enjoyed it even if it took several hours to traverse. Along the way they force a bunch of boss refights, none of these are remotely threatening.

Then you get to the final boss and our protag Itsuki is shot thru the chest and dies. Oh ok.

Except! What is that but Marths soul comes and merges with him to turn him from a Chrom cosplayer to a Marth cosplayer. Using the power of Fire Emblem or love or something the team destroys the Black Dragon and end the mirage disaster. The final boss of this had some scary moments but by this point I was so cautious that it was just a slow lengthy battle especially as the dragon telegraphed a devastating attack every 3 rounds no matter what.

The ending barely felt worth it. Well at the least the true ending for doing all sidequests that changes a single line of dialog. For all the will they won't they between Itsuki and Tsubasa they barely have an ending together, she basically says shes too busy. Feels like a life lesson someone snuck in.

Itsuki only really has a real romantic end with one character, Kiria. I'm not complaining but it was definitely unexpected. The actual ending gives you some background on different party members after, most do what you expect but I appreciate this followup. It's a fun piece Fire Emblem Awakening did I really appreciated.

After credits Itsuki is named the new head of the agency and I guess the game tries to hold out hope for some sequel but no it really doesn't need one.

Overall I'd recommend this to Persona fans needing a fix waiting for Persona 6 but that's about it. Fire Emblem fans will just be sad, and general RPG fans will feel unsatisfied.

The game has some strong highs like side quest reward handling, the session system, and art direction. Weirdly for a game centered around idols and music, the music in this game is one of the weaker points along with story, balancing, and really just having systems like class change be utterly pointless.

While characters like Tsubasa and Kiria stand out, characters like Itsuki (the main character) just don't. Itsuki really only finds himself very late in the game and only after others just flat out tell him. It's a bummer that combined with his lack of follow thru romantically with Tsubasa really cement him as the wrong protag here. It only feels he is the protag because they wanted Marth to reappear at the end and they didn't want to gender swap. Shame cause this guy makes silent protags in Persona feel deep.